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Home » Site News » Some non-battle ideas

First idea: I would love to see dofus have a post office system. A way to leave messages for people when they aren't online or to send kamas and goods to offline people or without having to meet and gearing up in pod gear. The post office could charge a minimal fee of course along the lines of bank fees.

Second idea: An interface where you could check all the goods you have for sale in the different markets and track what you're selling. I like waking up to kamas in my bank as much as anybody else but I rarely know where they come from since you only get messaged if it has happened recently. I have a number of professions and it would make playing so much more enjoyable if I didn't have to go market to market all over dofus to figure out what I might need to restock.

Third idea: A player driven bounty system for goods. This would be a marketplace where you could post what you want and how much you're going to pay for it, where other players could pick up these requests (perhaps in the form of scrolls like the ones used in the headhunter quest). This way players who are willing to buy items that are rarely in the markets or that quickly sell out would have a way of doing so when none are available. Perhaps the fee here could be what you're willing to pay and the bounty scrolls could be taken up several times but only pay out to the first to fill it. That way it would be competitive as well.

If you're looking for more reason to add these features I could also see how a mail system and personal good bounties might lend itself to an RP situation.